<item Text="Control keys are predefined and can not be changed." TextCZE="Klßvesy ovlßdßnφ jsou p°edem definovßny a nemohou b²t zm∞n∞ny." PosX="-0,46000000834465" PosY="-0,263000011444092" FontScale="0,680000007152557" maTop="-1" maVertCenter="0" maBottom="0" maLeft="-1" maHorizCenter="0" maRight="0" Selectable="0" SelfDestroy="0" OpenMenu="-1">
<item Text="Are you sure you want to restart championship ? All progress will be lost !" TextCZE="UrΦit∞ chcete restartovat Üampionßt ? VeÜker² dosavadnφ postup bude ztracen !" PosX="-0,46000000834465" PosY="-0,0570000000298023" FontScale="1" maTop="0" maVertCenter="-1" maBottom="0" maLeft="-1" maHorizCenter="0" maRight="0" Selectable="0" SelfDestroy="0" OpenMenu="-1">
<item Text="Championship was restarted, you will start the game from the beginning." TextCZE="èampionßt byl restartovßn. M∙₧ete zaΦφt hrßt od zaΦßtku." PosX="-0,46000000834465" PosY="-0,0350000001490116" FontScale="1" maTop="0" maVertCenter="-1" maBottom="0" maLeft="-1" maHorizCenter="0" maRight="0" Selectable="0" SelfDestroy="0" OpenMenu="-1">
<item Text="BRG a classical racing game made for Becherovka Game 2006 programming contest. The goal of the game is to complete comprehensive championship campaign in various environments with different cars. The game is only single player, there is no multi player option." TextCZE="BRG je klasickß zßvodnφ hra vytvo°enß pro programßtorskou sout∞₧ Becherovka Game 2006. Cφlem hry je dokonΦit rozsßhl² zßvodnφ Üampionßt po°ßdan² v r∙zn²ch prost°edφch s r∙zn²mi zßvodnφmi vozy. Jednß se o hru pro jednoho rßΦe." PosX="-0,437999993562698" PosY="0" FontScale="1" maTop="0" maVertCenter="-1" maBottom="0" maLeft="-1" maHorizCenter="0" maRight="0" Selectable="0" SelfDestroy="0" OpenMenu="-1">
<item Text="Player starts with one basic car. As he progresses through campaign he earns prize money for his trophies. He can spend this money for car updates and new vehicles. Championship is divided in seven locations. Each location has number of races. Player has to complete races in each location one by one. However it is possible to choose any location in any order. If player is unable to win certain race in one of the locations he can complete another race in different location, earn some cash, upgrade his car and come back with faster or different car. It is recommended to complete Training first." TextCZE="Hra zaΦφnß s jednφm zßkladnφm vozem. V pr∙b∞hu Üampionßtu zφskßvß hrßΦ kredity za ·sp∞Ün∞ dokonΦenΘ zßvody. Takto vyd∞lanΘ kredity lze utratit p°i nßkupu nov²ch voz∙ a za jejich vylepÜenφ. èampionßt se odehrßvß v sedmi lokalitßch. Ka₧dß lokalita mß r∙zn² poΦet zßvod∙. HrßΦ musφ dokonΦit zßvody v ka₧dΘ lokalit∞ jeden po druhΘm. Ale v²b∞r po°adφ lokalit zßle₧φ jen na n∞m. Pokud se neda°φ dokonΦit urΦit² zßvod v n∞kterΘ lokalit∞, mß hrßΦ mo₧nost vyhrßt zßvody v jinΘ lokalit∞, vyd∞lat kredity a vrßtit se ke stejnΘmu zßvodu s vylepÜen²m nebo nov²m vozem. HrßΦ by m∞l nejprve absolvovat zßvody v trΘninkovΘ lokalit∞." PosX="-0,444999992847443" PosY="0" FontScale="1" maTop="0" maVertCenter="-1" maBottom="0" maLeft="-1" maHorizCenter="0" maRight="0" Selectable="0" SelfDestroy="0" OpenMenu="-1">
<item Text="Each championship race has its own conditions that player has to meet in order to advance to next race. These conditions can differ from race to race. There can be any possible combination of these conditions in one race." TextCZE="Ka₧d² zßvod Üampionßtu mß urΦitΘ cφle, kterΘ musφ hrßΦ splnit aby mu byl povolen start v dalÜφm zßvod∞. Tyto podmφnky se mohou liÜit zßvod od zßvodu. V ka₧dΘm zßvod∞ m∙₧e b²l libovolnß kombinace t∞chto cφl∙." PosX="-0,474000006914139" PosY="-0,423000007867813" FontScale="0,879999995231628" maTop="-1" maVertCenter="0" maBottom="0" maLeft="-1" maHorizCenter="0" maRight="0" Selectable="0" SelfDestroy="0" OpenMenu="-1">
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<item Text="Finish in certain position or better û the task is to finish 1st, 2nd, 3rd etc. Any better place is rewarded with extra money." TextCZE="Doje∩te na urΦitΘm umφst∞nφ û cφlem je dokonΦit na prvnφm, druhΘm, t°etφm atd. mφst∞. JakΘkoliv lepÜφ umφst∞nφ je ohodnoceno v∞tÜφm poΦtem vyd∞lan²ch kredit∙." PosX="-0,444000005722046" PosY="-0,167999997735023" FontScale="0,790000021457672" maTop="-1" maVertCenter="0" maBottom="0" maLeft="-1" maHorizCenter="0" maRight="0" Selectable="0" SelfDestroy="0" OpenMenu="-1">
</item>
<item Text="Finish in certain time or better û time limit is set and player has to be faster. Better time under the limit gives extra prize money." TextCZE="Doje∩te v urΦitΘm Φase û je dßn Φasov² limit k dokonΦenφ zßvodu. RychlejÜφ zajet² Φas p°inese vφce vyd∞lan²ch kredit∙." PosX="-0,453000009059906" PosY="0,00700000021606684" FontScale="0,790000021457672" maTop="-1" maVertCenter="0" maBottom="0" maLeft="-1" maHorizCenter="0" maRight="0" Selectable="0" SelfDestroy="0" OpenMenu="-1">
</item>
<item Text="Collect certain number of Becherovka bottles û given number of Becherovka bottles has to be picked up during the race." TextCZE="Seberte urΦit² poΦet Becherovek û cφlem je sebrat dan² poΦet Becherovek v pr∙b∞hu zßvodu." PosX="-0,453000009059906" PosY="0,138999998569489" FontScale="0,800000011920929" maTop="-1" maVertCenter="0" maBottom="0" maLeft="-1" maHorizCenter="0" maRight="0" Selectable="0" SelfDestroy="0" OpenMenu="-1">
</item>
<item Text="Complete certain number of laps" TextCZE="DokonΦete urΦit² poΦet kol" PosX="-0,453000009059906" PosY="0,270000010728836" FontScale="0,800000011920929" maTop="-1" maVertCenter="0" maBottom="0" maLeft="-1" maHorizCenter="0" maRight="0" Selectable="0" SelfDestroy="0" OpenMenu="-1">
<item Text="Race track is lined up by checkpoints. Checkpoints are indicated by yellow transparent gates. Only next checkpoint is displayed. Arrow in lower right corner of the screen always points to next checkpoint. Last checkpoint of the lap has green color. The road on the ground is distinguishable in some tracks. If this is the case driving off the road will slow down the car and arrow pointing to next checkpoint turns yellow. The car has to return back on the road to accelerate fully. Becherovka bottles are scattered throughout the track. They serve as power ups that can be picked up during the race. Driving over those bottles picks up Becherovka which works as engine booster when activated. Only limited number of Becherovka bottles can be collected. After Becherovka bottle is picked up it reappears again in some time. To fire off Becherovka press CTRL key. Once activated it burns out fully in one second. There are three garage upgrades related to Becherovka: Becherovka power, Maximum number of Becherovka bottles and Number of Becherovka bottles at start." TextCZE="Zßvodnφ drßha je vymezenß kontrolnφmi body. Kontrolnφ body jsou vyznaΦeny ₧lut²mi pr∙hledn²mi obdΘnφky na trati. V₧dy je zobrazen jen dalÜφ kontrolnφ bod. èipka v pravΘm dolnφm rohu obrazovky sm∞°uje v₧dy k dalÜφmu kontrolnφmu bodu. Poslednφ kontrolnφ bod kola mß zelenou barvu. V n∞kter²ch mφstech je na zemi zobrazena cesta. V tomto p°φpad∞ se rychlost auta p°i sjetφ z vozovky v²razn∞ zpomalφ a Üipka v pravΘm dolnφm rohu zm∞nφ barvu na ₧lutou. Auto dosßhne op∞t plnΘ rychlosti a₧ po nßvratu na tra¥. Lahve Becherovky jsou rozmφst∞ny na r∙zn²ch mφstech trati. Slou₧φ k vylepÜenφ v²konu vaÜeho auta v pr∙b∞hu zßvodu. Projetφ p°es Becherovku ji automaticky vyzvedne a ta m∙₧e b²t nßsledn∞ pou₧ita k zlepÜenφ v²konu motoru. V jeden okam₧ik m∙₧ete mφt pouze omezen² poΦet Becherovek. Na mφst∞, kde byla Becherovka vyzvednuta se po Φase objevφ dalÜφ. Ke spuÜt∞nφ Becherovky pou₧ijte klßvesu CTRL. Aktivovanß Becherovka zv²Üφ silu motoru jednorßzov∞ po dobu jednΘ sekundy. S Becherovkou souvisφ t°i vylepÜenφ, kterΘ lze zφskat v garß₧i: sφla Becherovky, maximßlnφ poΦet Becherovek a poΦet Becherovek na startu." PosX="-0,46000000834465" PosY="0" FontScale="0,800000011920929" maTop="0" maVertCenter="-1" maBottom="0" maLeft="-1" maHorizCenter="0" maRight="0" Selectable="0" SelfDestroy="0" OpenMenu="-1">
<item Text="Player can select, upgrade and buy cars in garage. Only cars owned by player are parked in garage. If new car is bought it is parked in empty spot. Each car has its own parameters which can be improved with upgrades." TextCZE="V garß₧i lze vybφrat, vylepÜovat a nakupovat auta. Naleznete zde zaparkovßny pouze auta, kterΘ hrßΦ momentßln∞ vlastnφ. Nov² v∙z je zaparkovßn na prßzdnΘ mφsto a₧ po jeho nßkupu. Ka₧dΘ auto mß svΘ vlastnosti, kterΘ lze vylepÜovat." PosX="-0,46000000834465" PosY="0" FontScale="1" maTop="0" maVertCenter="-1" maBottom="0" maLeft="-1" maHorizCenter="0" maRight="0" Selectable="0" SelfDestroy="0" OpenMenu="-1">
<item Text="Acceleration û Power of engine indicates how fast can the car reach its top speed. Cars with high acceleration can drive faster up the hill." TextCZE="Akcelerace û Sφla motoru urΦuje za jakou dobu auto zrychlφ na svou maximßlnφ rychlost. Auta s dobrou akceleracφ jedou do kopce rychleji." PosX="-0,467000007629395" PosY="-0,372000008821487" FontScale="0,800000011920929" maTop="0" maVertCenter="-1" maBottom="0" maLeft="-1" maHorizCenter="0" maRight="0" Selectable="0" SelfDestroy="0" OpenMenu="-1">
</item>
<item Text="Top speed û Maximum reachable speed. It changes according to inclination of slope under the car." TextCZE="Maximßlnφ rychlost û NejvyÜÜφ mo₧nß rychlost. Zßvisφ takΘ na sklonu svahu, po kterΘm auto jede." PosX="-0,474000006914139" PosY="-0,254000008106232" FontScale="0,800000011920929" maTop="0" maVertCenter="-1" maBottom="0" maLeft="-1" maHorizCenter="0" maRight="0" Selectable="0" SelfDestroy="0" OpenMenu="-1">
</item>
<item Text="Tires - Quality of tires affects grip on the road. Car can take sharp turns in high speed with good tires. With bad tires it goes to slide more easily." TextCZE="Pneumatiky - Kvalita pneumatik ovliv≥uje p°ilnavost k povrchu. Auta s dobr²mi pneumatikami mohou projφ₧d∞t zatßΦky vysokou rychlostφ. Se Üpatn²mi pneumatikami je snadnΘ se dostat do smyku." PosX="-0,474000006914139" PosY="-0,123000003397465" FontScale="0,800000011920929" maTop="0" maVertCenter="-1" maBottom="0" maLeft="-1" maHorizCenter="0" maRight="0" Selectable="0" SelfDestroy="0" OpenMenu="-1">
</item>
<item Text="Breaks û Effectiveness of breaks. In other words how fast can a car stop." TextCZE="Brzdy û ┌Φinnost brzd. Jin²mi slovy jak rychle dokß₧e auto zastavit." PosX="-0,474000006914139" PosY="0,0140000004321337" FontScale="0,800000011920929" maTop="0" maVertCenter="-1" maBottom="0" maLeft="-1" maHorizCenter="0" maRight="0" Selectable="0" SelfDestroy="0" OpenMenu="-1">
</item>
<item Text="Becherovka power û power of additional thrust Becherovka gives to the engine." TextCZE="Sφla Becherovky û Mno₧stvφ dodateΦnΘho v²konu, kter² dodß Becherovka motoru." PosX="-0,474000006914139" PosY="0,12899999320507" FontScale="0,800000011920929" maTop="0" maVertCenter="-1" maBottom="0" maLeft="-1" maHorizCenter="0" maRight="0" Selectable="0" SelfDestroy="0" OpenMenu="-1">
</item>
<item Text="Maximum number of Becherovka bottles û number of bottles that can be on board the car. It is not possible to pick up more Becherovka bottles." TextCZE="Maximßlnφ poΦet Becherovek û PoΦet lahvφ Becherovek, kterΘ mohou b²t najednou v aut∞. P°i jejich plnΘm poΦtu nelze sebrat dalÜφ Becherovku." PosX="-0,474000006914139" PosY="0,254000008106232" FontScale="0,800000011920929" maTop="0" maVertCenter="-1" maBottom="0" maLeft="-1" maHorizCenter="0" maRight="0" Selectable="0" SelfDestroy="0" OpenMenu="-1">
</item>
<item Text="Number of Becherovka bottles at start û this number can not exceed maximum number of Becherovka bottles." TextCZE="PoΦet Becherovek na startu û Toto Φφslo nem∙₧e b²t vyÜÜφ ne₧ maximßlnφ poΦet Becherovek." PosX="-0,474000006914139" PosY="0,391000002622604" FontScale="0,800000011920929" maTop="0" maVertCenter="-1" maBottom="0" maLeft="-1" maHorizCenter="0" maRight="0" Selectable="0" SelfDestroy="0" OpenMenu="-1">
<item Text="You can select what kind of game do you want to play. Championship takes you through campaign races one by one. Quick race takes place on same tracks as in championship. Player has to successfully finish the track in championship mode to gain access to this track in Quick race mode. Ghost race is similar only player competes against himself. Fastest lap is recorded and a fake ghost car is following the same path in next lap. This mode is perfect for training purposes." TextCZE="Zvolte si typ hry, jakou chcete hrßt. èampionßt vßs provede kampanφ zßvod po zßvodu. Rychl² zßvod se odehrßvß na stejn²ch tratφch jako Üampionßt. Nejprve je nutno dokonΦit tra¥ v Üampionßtu, aby jste zφskal p°φstup na stejnou tra¥ v rychlΘm zßvod∞. Stφnov² zßvod je podobn², pouze hrßΦ zßvodφ sßm proti sob∞. Zaznamenßvß se nejrychlejÜφ kolo a v dalÜφm kole jede po stejnΘ trase virtußlnφ auto. Tento m≤d je vynikajφcφ pro nßcvik ideßlnφ stopy v jednotliv²ch tratφch." PosX="-0,467000007629395" PosY="0" FontScale="1" maTop="0" maVertCenter="-1" maBottom="0" maLeft="-1" maHorizCenter="0" maRight="0" Selectable="0" SelfDestroy="0" OpenMenu="-1">